This job might no longer be available.

Senior Rendering Engineer - Spain

PUBG
Zaragoza, Zaragoza, Spain
2 years ago
Apply

Welcome to Striking Distance Studios!

Driven by people. Inspired by challenges. Relentless to deliver creative excellence.

At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.

Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. We’re looking for the best to come join us and become part of a world-class team.

To us excellence is not a skill, but an attitude!

Striking Distance Studios in Zaragoza, Spain, is looking for a talented, motivated and experienced Senior Rendering Engineer . You will be working in a highly creative and collaborative environment that looks for a blend between art and technology disciplines, and striving to advance rendering (and other fields) state of art. Your role will include researching and developing new rendering features and techniques, and to be up to date with conferences, papers and technology presentations.

Responsibilities:

Qualifications:

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at PUBG

Engineering jobs