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Senior PvP Designer
3 years ago
Overview
ZeniMax Online Studios is seeking a Senior PvP Designer to work with the Lead PvP Designer and the rest of the project team in the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.
This role will collaborate with PvP design leadership to help drive the vision and execution on a major feature of the game. This will include the concepting and prototyping of fun, innovative multiplayer combat spaces; fully detailed PvP-centric designs for new game modes, metasystems, progression and social features; and prototyping, iteration and implementation of these features.
Responsibilities
- Drive critical areas of the PvP design
- Help establish best practices for PvP design
- Design and prototype fun, dynamic PvP combat spaces
- Design and implement innovative, appealing PvP game modes
- Design PvP metasystems (progression, social features, etc.)
- Create and maintain documentation for new and existing systems
- Clearly and effectively pitch new modes and features using multi-media tools
- Develop expertise on all in-game systems behavior and interdependencies including proprietary toolsets
- Provide feedback and suggestions regarding the optimal workflow for content creation and tools development
- Function effectively as a team member in collaborative, cross-disciplinary feature teams
- Provide, receive, and integrate feedback on all aspects of PvP development
- Utilize analytics to drive data informed decisions
- Mentor and act as a resource for junior designers
Qualifications
- 5+ years related experience in PvP design (gameplay and level design experience)
- At least 3 shipped titles in the AAA console/PC space
- Highly creative and innovative thinker
- Broad range of knowledge of PvP games
- Ability to understand not just how a game works, but why it works
- Ability to drive collaboration and consensus across multiple disciplines
- Ability to execute high-level direction in a timely manner
- Strong organization, verbal, and written communication skills
- Comfortable with a development schedule that is playtest-driven, focused on iteration/polish
- Strong methodology and problem-solving ability
- Technical writing familiarity with close attention to detail
- Self-motivated and results-driven
- A positive attitude that welcomes feedback and criticism, and enjoys working in a collaborative, iterative, agile process
Preferred Skills
- Previous experience with 3D world and level building tools such as UE4, Unity, etc.
- Scripting experience, either in visual or other forms
- Experience with software to aid in design documentation (MS Office Suite, Adobe Suite, Confluence, etc.)
- Prior experience working on in a live-service environment
- Familiarity with Agile development methodology
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