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Senior Programmer (Character Tech)

Remedy Entertainment
Espoo, Finland or Stockholm, Sweden
4 years ago
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Remedy Entertainment, the creator of Control®, Quantum Break®, Max Payne®, Alan Wake® and Death Rally®, and one of the leading independent game studios in the world is looking for a Senior Programmer for a key role to support the creation of exceptional gaming experiences for the next generation of Remedy games.

As a Senior Programmer, you will join our Character Technology team on a journey to unify our digital character creation workflows. We are building a novel character creation pipeline from scratch and thus this role presents you a unique opportunity to join our team of talented and experienced programmers and artists. Our Character Tech team works as a service group inside the larger Northlight technology team – we leverage both internal and external libraries written in Python, C++, and C# on daily basis to support our animators, rigging artists and motion capture artists and ensure that they have the tooling that they need.

We are looking for a colleague with a test-driven mindset - you know what it takes to write clean, optimal and maintainable code in Python and C++. While this a full-time software engineering role, our Character Technology team has also on R&D, in the past we have implemented skinning algorithms, novel convolutional neural network architectures, facial blendshape solvers, built custom photogrammetry hardware and performed statistical analysis of motion capture among other things.

We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.

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To apply, please fill in the application form with your CV and other information relevant to the position. The position will be filled as soon as a suitable applicant is found.
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