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Senior Producer, Games
2 years ago
Osmo is forming new teams and growing existing initiatives. As a Senior Producer, you will be supporting our game teams in developing multiple products from concept phase to post-launch support. While being part of a larger production team, you will be the sole producer on a product vertical working with internal and external development teams.
Position Responsibilities
- Gather project requirements, goals, and scope estimates to define and track project tasks, resources, and progress across small to mid-sized teams
- Translate product specs, game designs, and concept docs into specific resourcing plans, timelines, Jira tickets, etc...
- Understand requirements and interdependencies from cross-departmental teams and make recommendations based on sometimes competing priorities
- Proactively identify potential risks and take action to troubleshoot, prevent, and resolve
- Provide additional project support as needed for production tasks such as computer vision verification, localization, playtests, sprint retrospectives, and external beta testing
- Communicate, coordinate, and track deliverables with internal teams, business partners, contractors, vendors, and third-party developers
- Regularly iterate on new ideas, tasks, and processes to continuously improve production, design, and communication techniques
- Collaborate with engineers, artists, curricular specialists, and key stakeholders to influence product direction and create compelling products that help kids learn
Qualifications
- 7+ years production experience in game development or related industry, ideally with a launched game or product
- A keen interest in creating engaging playful learning experiences for kids
- Strong analytical, problem solving, project management, and organizational skills
- Excellent written and verbal communication skills
- Willingness to mediate and resolve interpersonal and cross-team conflicts
- A clear understanding of game development pipelines and best practices
- Deep love and appreciation of collaborative team environments
- Solid knowledge of project management software such as Jira, Trello, or Basecamp and spreadsheet software such as Excel or Google Spreadsheets
- General knowledge in game development disciplines, including but not restricted to game design, software engineering, art, and user research
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