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Senior - Principal Gameplay Engineer
12 months ago
At Omeda Studios, we are a remote-first game development company passionately working on our debut title, Predecessor - our Action MOBA for PC and Consoles that is currently in Early Access. We are looking for skilled professionals eager to contribute their talents in creating and delivering engaging content for a game designed to entertain players for years. Join our expanding team and be part of this thrilling journey!
As a community-driven studio, our core mission is to develop games that resonate with our players. We firmly believe that incorporating community feedback is essential to crafting immersive gaming experiences that players simply won't want to pause.
Following the successful closure of a $20 million Series A funding round, Omeda Studios boasts a dynamic blend of seasoned industry professionals and talented community members. Together, we are committed to shaping and realizing our vision, as well as tackling the exciting challenges that lie ahead.
In This Role You Will
- Design, architect and implement key gameplay systems and functionality, raising the bar on best practices and quality of code delivered
- Take a pragmatic approach to design and implementation by understanding the game design and player value of features that are being implemented
- Ensure we are using best coding practices and architectural principles applied to long living, multiplayer client/server games
- Maintain a high level of code quality and continuously improve existing gameplay systems to ensure they are robust and maintainable
- Contribute to the big picture when it comes to how the game works technically, but have a strong focus on the details and how everything adds up
- Design and develop systems in a way that will be easily maintained and iterated upon for a game that will deliver regular content updates
- Advocate for writing testable code within the context of game development, whether that's functional or unit testing
- Support the team in finding solutions, through brainstorming and discussions
- Inspire other engineers to grow and achieve their potential
- Contribute ideas toward all aspects of the game’s production and development
What We're Looking For
- Multiple years proven experience developing AAA pc/console games in various stages of development lifecycle at a senior level
- Expert level C++ skills and UE4/5 experience
- Strong experience with client/server multiplayer games in UE4/5
- Experience architecting and implementing major gameplay systems
- Proficiency in talking about game design
- Self-motivated, strong work ethic, and able to work independently
- Great communication skills, and the ability to explain your ideas to both technical and non-technical people
Nice to Have
Benefits
- Global, remote team
- 33 days holiday inclusive of bank holidays
- EMI Stock Options
- Healthcare
- Monthly Show & Tell with Food
- GDC Vault & Devcom VODs access
- More to come!
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