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Senior Platform Engineer
4 years ago
As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment.
PERKS & BENEFITS
Unlimited Vacation, Paid Sick Days & Holidays*
100% Employee Covered Medical, Dental, Vision Plan Base Plan*
Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More*
Catered Lunches & Well-stocked Kitchens
Onsite Gym & Wellness Activities (Yoga & Zumba)*
Happy Hours
Company Events
Dog-Friendly*
*Only applies to full-time positions.
ABOUT THE TEAM
Our small platform team is the powerhouse of the company and the role that our team plays is truly unique. The team is brilliant: A PhD in physics from Harvard, the first person to hack the MacOS and boot up windows on it, ex-Apple project managers, PhD’s in statistics, among many other talented people. This is a place of immense resources and growth potential. Our Engineering team talks about topics like what it means to be conscious, or how genes are just an algorithm, so what does it mean to “be”.
In addition, we’re a video games company, which means it’s a very chill workspace, and we can try some really new, wild experiments quickly...without the fear of blowing up a rocket on the launch site.
ABOUT THE ROLE
Interested in Machine learning, but more importantly want to get things released, not be stuck in the research stage for another 2 years?
Want to get your hard work out and live into the hands of over 10 million people? Played on a daily basis on Auto-tuned levels utilizing Bayesian analytics and neural networks?
Ready to do some ridiculously cool stuff that people talk about in white papers, but is only actually being applied in a few spots around the world?
We are looking for an exceptional Senior Platform Engineer to join our San Francisco team! We have fun here, and we are looking for a like-minded, highly talented engineer to join the team as we ramp up our efforts in a variety of really cool initiatives, of which you could take ownership.
RESPONSIBILITIES
- Create core systems that all games will use to immediately hit the ground running.
- Design and implement robust, highly-scalable services used by millions of users through web and mobile applications.
- Write both server-side and client-side code for the aforementioned.
- Create extensible APIs and SDKs for web, mobile web and native mobile devices.
- Design web-based tools that enables our games to easily and effectively monetize user experiences.
- Develop high volume, transactional platform infrastructures that are robust, scalable, maintainable and extendable, and that integrate with partner platforms.
- Identify problems, investigate new approaches and provide software solutions while developing new or enhanced technical tools.
- Content generation using variant auto encoders and ML, a truly top-notch data pipeline, and a warehouse of analytics that house trillions of events and is nearing a Petabyte of data, optimizing player experiences with cohorting.
- Mentor more junior members of the team.
- Pick something that you think you want to work on, that you feel will help the company, talk with the respective teams, and go to town.
QUALIFICATIONS
- Passionate and Self-driven: If you feel you exist in the world to do cool stuff, and that not doing cool stuff would be a waste of your valuable time on this planet; good. We want people who are self-driven, because this team is very hands-off and not management-centric. If you are doing something that helps the company, good, keep doing it. You have to handle your projects from start to finish.
- The Ability & Desire to Learn Quickly: This is the most critical skill you can have on our team. No doubt there will be new tech here that you have not heard of, that's fine! It’s up to you to read about it, and figure it out.
- Interest in Games: We are a gaming company and this team interfaces with the game teams every day, so it's critical to understand how the games work, as well as the psychology behind games, what makes them fun, etc.
- Good communication: You own your projects, which means you have to communicate what you are doing with our team, and other teams in the company.
- 5-8 years of progressively complex related experience.
- You understand microservice architectures and how API’s are meant to be made. The intricate balance between a single responsibility principle and a tool that is generic enough to work across all our games and in many situations.
- B.S. degree in Computer Science or a related field; but if you are a Statistician who codes, that could also be useful, let's talk. (Java, Scala, C#, Actionscript, Javascript and/or Python with strong OO skills)
NICE TO HAVE
Spark, Kafka, Machine Learning, Bayesian Analytics , Apache Cassandra, Databricks, MapD, Unix, Game Development, Avro, Docker, The Universe And Everything In It, Ansible, Couchbase, MySQL C/C++, Docker, AWS, S3, EC2, Load Balancers, SageMaker, Automation, Lambda, Test Driven Development.
ABOUT JAM CITY
Jam City is an award-winning mobile entertainment studio providing unique and deeply engaging games that appeal to a broad, global audience.
Led by CEO Chris DeWolfe, former MySpace co-founder and CEO, and COO Josh Yguado, former 20th Century Fox executive, Jam City is the creative powerhouse behind some of the highest-grossing and most enduring mobile games. Jam City’s global franchise Cookie Jam has generated more than half a billion dollars, and Panda Pop has more than 120 million downloads to date.
The company also is the go-to studio for Hollywood, having developed immersive, narrative-rich mobile games around iconic entertainment brands. The company’s popular RPG game Harry Potter: Hogwarts Mystery was the #1 game in more than 40 countries at its launch in April 2018.
Jam City has nine studios located in Los Angeles (HQ), Berlin, Buenos Aires, Bogotá, Burbank, Cedar Falls, San Diego, San Francisco, and Toronto.
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