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Senior Narrative Gameplay Animator
1 year ago
That’s No Moon is an independent AAA game development studio established in 2021 by veterans of some of the most recognizable and critically acclaimed creative teams in the world, including Naughty Dog, Infinity Ward, Santa Monica Studio, Bungie, PlayStation, and more. A remote-friendly studio with a central office and performance capture stage located in Los Angeles, That’s No Moon is creating the next generation of narrative-driven, genre-defining experiences built upon a culture of creativity, collaboration, responsible production practices, and individual empowerment. We are assembling a diverse team of passionate developers of a wide range of experience levels and backgrounds to help shape the future of our studio and projects.
We are looking for a Senior Narrative Gameplay Animator with a passion and drive for creating incredible animations for a AAA title. The animation will be of the highest quality and in-game functionality. This person will collaborate with other departments and key roles such as the Lead Animator, Camera Layout, Design, Tech Art and Stage. Be the go-to person in supporting immersive, narrative moments throughout the game. This role will contribute to the unified goal of creating scripted animations that are functional, narrative driven, fluid and will tie into cinematics and gameplay seamlessly.
Responsibilities:
- Create and integrate AAA quality animations that reflect the game design goals and mechanics using Unreal Engine 5
- Use motion capture optimally and hand-key appropriately
- Work closely with Animation, Camera Layout, Engineering and Design
- Create custom animations and be the point person for scripted moments within the game
- Support the creation and maintenance of an Unreal pipeline for scripted events
- Collaborate and work alongside other animators to ensure that animations are cohesive with cinematics and gameplay
- Work at the highest level, technically and aesthetically
- Be proactive with troubleshooting any animation workflow, rigging and pipeline issues
- Communicate effectively with animators, engineers and design, to give and accept feedback
- Assist in establishing standard methodologies in animation
- Participate in motion capture shoots when needed
Requirements & Skills:
- Proven Senior experience working with motion capture data and hand-key animation in the game industry
- Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer
- Ability to work in all aspects of animation including biped, quadruped and vehicles
- Demo reel showing an understanding of animation principles, while including gameplay
- Experienced with specific gameplay animation editing including blending, cycles and layering
- Knowledge of previsualization and cinematography principles
- Expert knowledge of Maya
- Experience with creating and integrating scripted animations in engine
- Passionate about games and the enthusiasm to make the best!
- Strong problem-solving and interpersonal skills
Qualities:
- Flexibility in switching tasks to accommodate production priorities
- Ability to appreciate other department's perspectives
- Maintain integrity and confidence in results-oriented times
- Empathic and respected senior member of the team
- Team oriented with a desire to assist other animators
- Promote inclusivity, diversity and fairness
- Practice patience and be open to giving and receiving feedback
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, unlimited PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary for part-time or temporary employees. The estimated base pay range for this role is: $109,000-145,000
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
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