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Senior Monetisation Designer

Square Enix
London England United Kingdom
1 year ago
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Job Summary:

This is a chance for an experienced designer to work as part of a dedicated team within one of the world’s most respected publishers of video games.

Square Enix External Studios are the publishing development team responsible for franchises as diverse as ‘ Just Cause’ , ‘ Life is Strange ’, and ‘ Outriders’ .

We are looking for a candidate with a proven track record and a passion for monetisation and economy design in games to successfully help develop the future direction of our studio’s titles.

Based in our London offices (but working from home for the majority of the time), you will be collaborating with and advising our development partners around the world to ensure the overall suitability and drive the success of the monetisation components of our externally developed games.

You will play a key role in building on the existing success of our studio franchises by helping us adapt them to evolving trends in gaming. As such this role is perfect for experienced designers looking for a new creative challenge.

Requirements

Key Deliverables:

Key Stakeholders:

Heads of Studio; Design Director; Technical Director; Art Director; Senior and Junior Designers; Senior Producers; Brand Managers; Community; PR and Marketing; Analytics & Insight; External development studios.

Knowledge & Experience:

Essential:

Desirable:

Competencies, Skills & Attributes:

Essential:

Desirable:

Other:

Our goal at Square Enix is to hire, retain, develop and promote the best talent, regardless of age, gender, race, religious, belief, sexual orientation or physical ability.

Our pledge to D&I

At Square Enix we believe in the importance of being a diverse and global company, and we stand firmly together against any forms of injustice, intolerance, harassment or discrimination. In our effort to create a truly diverse workforce, we pledge to continue to raise awareness in every step of the employee experience, from recruitment to promotions to ensure equal opportunities for all. One of our goals is to champion diversity in games and at work and work together to inspire real change.

Learning and education around D&I will be a key element for us to continue to grow as an organization. With unconscious bias training, D&I workshops and a variety of initiatives to give our employees the opportunity to be heard and be part of that change to achieve real equality. We need all our efforts to continue to build our culture of inclusion and equality.

We are also proud to partner with UKIE's Raise the Game pledge, BAME in Games and Women in Games, to name a few.

Hybrid Working Policy

Square Enix is pleased to be an employer that offers flexibility within the workplace.

We have a hybrid working policy which allows employees to work from the comfort of their home, three days per week, and in our amazing Blackfriars office for the other two.

Or, if being in the Office is your preference, you can choose three days working from our office and two days working from home. The choice is yours!

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