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Senior Lighting Artist
1 year ago
If you’re searching for something more than just a workplace, if you want to be a co-creator rather than just another cog in the machine, if you want to go down in the history of the game industry working as a part of great productions – read this ad.
Bloober Team S.A. is not only a leading horror developer, with a solid financial ground beneath it, a clear strategy, and perhaps most interestingly, a portfolio of pending productions. Most of all, it’s a place of business with a comfortable and open working atmosphere, and a great team working with passion soon to be found on the new generation of consoles.
If you’re looking not only for a well-paid job but also a great atmosphere and the opportunity to be remembered for your work – apply to this position:
Senior Lighting Artist
Within this role you will be responsible for:
- Creating lighting for cinematics and locations,
- final visual presentation of cinematics and levels - atmosphere, emotions, colors, lighting, composition - in close cooperation with the Art Director, Level Artists and Cinematic Artists.
- 2+ years of experience working in a similar position,
- good knowledge of at least one game development engine (preferably Unreal Engine),
- excellent knowledge of the game production pipeline,
- excellent knowledge of composition, framing, color, light,
- high level of creativity and extraordinary approach to the subject,
- ability to work in a team.
It would also be nice if you:
- Artistic background,
- cinematic approach and post-processing skills,
- animation skills,
- passion for horrors (games, movies, books).
What do we have to offer:
- Earnings fitting to your skills and experience,
- possibility of long-term cooperation on current and upcoming projects,
- work in a creative environment, in a committed team of game enthusiasts,
- flexible working hours, days off, private healthcare, and working with new technologies,
- remote or onsite work according to your preferences.
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