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Senior Lighting Artist [New Game IP]

Ubisoft
Stockholm Stockholm County se
2 years ago
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Job Description

Ubisoft Stockholm is a team of inspiring, innovative, and bold people. We are a unique studio and a part of the Ubisoft family, sharing Ubisoft’s mission and philosophy of creating amazing worlds, with a keen eye for detail. If you want to know more about what it is like to be a part of our team, get in touch and join us on our journey to the moon!

As a lead studio within the Ubisoft family our mission is to build great games in a better way, delighting millions of players around the world. Simple enough, right? If you feel the same, why not join?

Do you know how to capture the space, depth & mood of an environment through lighting? Do you love working with procedural and systemic feature to create compelling imagery? Then we got a fantastic opportunity for you!

The goal with this role is to set the bar for lighting visual quality and drive the visual output of our lighting systems. As well as contributing with innovative and original ideas towards optimizing lighting and look development for the production.

As a leader of your discipline, you will be responsible for quality and a stakeholder in the game experience, while accountable for meeting internal and industry benchmarks of design excellence.

Our Plan

We know you have amazing powers and for us it is important you get to show your magic. Setting your stage, we are creating strong autonomous teams with independent decision-making, freedom to try out new things and show why it works. For us it is important that you get to shine by being creative: to take deliberate decisions, poke holes in things when required, to navigate through known pitfalls and care for your craft by honoring your commitments.

In this role, you’ll join our Art craft and report to the Lead Environment Artist. You will work close with the LookDev Director and the rest of the Art team. You will be responsible for capturing the essence of the visual direction from a lighting perspective and make sure that translates from concept into game. A part of the role is also to have two eyes for technical details to see the needs for lighting systems and how to ensure that we can consistently reach the visual targets. With this you will take part in setting up pipelines for systemic lighting.

Qualifications

To make the innovation ride easier we would love if you have...

So, if you are interested in working on next-gen Lighting Art? This is your chance to be part of something huge and new! Apply now to make it yours and to get to know the secret about our new game IP!

Diversity and inclusion are particularly important for us, and we also know that we don’t know everything. So even if you don’t tick all the boxes, but building new systems is your passion, and you have a strong willingness to learn – don't hesitate to apply no matter who you are and let us know how you can contribute.

Additional Information

Making good games takes effort, making great games takes a different type of thinking. At Ubisoft Stockholm, we feel different thinking comes from many places and that good ideas, no matter where they come from, are the key to unlocking our potential.

Located in the central of Östermalm in Stockholm, Sweden, we believe thinking of new ways to solve old problems is a cornerstone of innovation and we are looking for passionate people who follow their dreams to make the world a better place.

Company Description

Due to holidays there will be a delay in replies and we will reach out in the beginning of January

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