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Senior Level / Environment Designer (Multiplayer)
2 years ago
Senior Level / Environment Designer (Multiplayer)
Why Naughty Dog?
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. We’ve been busy at the Kennel, most recently releasing The Last of Us Part I, a complete and faithful remake of the original game, rebuilt from the ground up and fully optimized for the PlayStation 5 and currently in development for PC. As a part of the Naughty Dog legacy, you’ll be continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
Our level design process is based around giving the designer the maximum amount of control and flexibility over the design of the space: rather than assembling prefabs, our level designers model directly in 3D. If you're someone who can create realistic spaces with strong identity and compelling gameplay, we would love to talk to you!
Responsibilities:
- Plan and model simplified geometry environmental layouts, place game objects, and script level progression
- Develop plans for map updates and evolutions
- Coordinate extensive play-testing, reviews, and iteration
- Collaborate with artists, programmers, animators and other game designers to craft the vision of your spaces
- Act as producer for spaces you design as well as other parts of the game, facilitating communication across disciplines, clearing dependencies, and ensuring deadlines are met
- Design and champion gameplay systems, conventions, and scenarios
- Additional responsibilities may be assigned as needed
Requirements & Skills:
- Eye for art composition, architectural concepts, and an ability to create evocative shapes
- Experience modeling blockmesh/whitebox environments in Maya, 3DS Max, or similar 3D package
- Understanding of simple scripting/programming concepts using a language such as C#, Lua, Javascript, or Python
- Proficient and effective communication skills
- Welcomes criticism and collaborates well as part of a diverse team, innovating without losing sight of the gameplay vision
- Understanding of the multiplayer gaming landscape
- Preferred: 5+ years designing levels for multiplayer games
As part of the Naughty Dog application process, candidates should expect to complete a design test.
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.
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At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
The estimated base pay range for this role is listed below.
$111,200 — $166,800 USD
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