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Senior Level Designer
3 years ago
Job Description
- Conceptualize, design, script, direct, and build levels for video game products
- Design and implement areas of the game including layout, character placement, and other gameplay related entities
- Collaborate with Creative Director and Lead Designers to contribute innovative ideas towards all aspects of game design
- Collaborate with other Level Designers to define and refine level designs to create an extremely fun, satisfying, and polished level design flow
- Actively participate in and / or lead design specific discussions concerning design reviews and design issues
- Create design documentation based on the direction from the Creative Director and Lead Designers
- Collaborate with the engineering team to develop and enhance the development of tools and processes used in laying out environments
- Work closely with the art department to conceive and design environments that are innovative and visually impressive.
- Apply architecture concepts to levels (flow, threshold, volumes).
- Share knowledge and mentor junior designers.
- Motivate and inspire others to generate new ideas.
- Keep up to date on current gaming trends and latest technology.
- Any other ad-hoc duties, if necessary
Qualifications
- Minimum 7 years of experience, with exposure in 2 shipped AAA titles
- Experience on new generation consoles
- Ability to design creative and interesting game levels utilizing 3D tools (UnrealEd, Maya, Max, Hammer, Radiant or similar 3D editor)
- Must possess a strong working knowledge of game design systems
- Must possess a full understanding of the relationship between gameplay elements within the level and the overall game as well as all of the ways a player can respond to each gameplay element
- Passion for games and game development
- Deep knowledge of the adventure / shooter game genre and the game development process
- Ability to effectively communicate within a large group project environment
- Solid knowledge of the game production pipeline
- Ability to apply critical thinking and analytical skills to resolve complex issues
- Ability to meet deadlines designated for team projects
- Previous experience using Lua (or equivalent scripting language) to create game mechanics
- Ability to conceptualize exciting level designs that will be satisfying to the player
- Ability to learn new tools quickly
- Some artistic background, formal or otherwise, 2D or 3D, is a big plus
- Strong verbal and written communication skills
- Positive attitude, strong work ethic, and the ability to work in a highly collaborative team environment
Additional Information
Perks
We realize it takes world-class people to make world-class games. Apart from a competitive compensation package and a culture that thrives on creativity and individuality, Ubisoft Singapore offers a wide variety of perks including performance based incentives, comprehensive health and benefit packages, tuition reimbursement, flexible working hours, and opportunities for career development and learning.
Next step
Are you excited about creating the unknown? Are you serious about fun? Do you constantly seek out learning opportunities? At Ubisoft Singapore, we are looking for talent who are solution-oriented problem solvers, creative yet open to collaborate, and team players who also thrive in bringing their A-game to work.
If this sounds like you, shoot us your resume and we will invite you for a first chat to find out more about becoming an awesome addition to our team!
Company Description
Ubisoft Singapore is one of the top game development studios in the APAC region. Part of Ubisoft’s global network of studios, we’ve been creating memorable gaming experiences in Singapore since 2008. With over 30+ different nationalities, we are a diverse bunch of creatives redefining the world of digital entertainment for millions of players across the globe.
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