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Senior Houdini VFX Artist
2 years ago
Overview
id Software, part of the ZeniMax Media Inc. family of companies, is seeking a talented Senior Houdini VFX Artist to join our team making AAA games.
Candidates should have extensive experience with Houdini and procedural workflows, as well as a self-motivated drive to improve upon the systems and processes used in VFX creation. Ideal applicants will have experience with real-time VFX asset creation in multiple shipped AAA titles, including console platforms. Candidate’s portfolio should demonstrate high quality VFX with a wide variety of styles.
Position is based in Richardson, TX. Will consider remote.
Responsibilities
- Develop and maintain complex procedural tools, HDAs and workflows in Houdini and Houdini Engine with an eye toward ease of use
- Ability to take art direction with or without concept art, maintain a given style across a variety of assets, and to expand that style to fit the requirements of new assets
- Recognizing what VFX are needed, early in prototyping stage and supporting pre-production with VFX previsualization and prototype VFX
- Designing, creating and integrating VFX from start to finish
- Rendering animated loopable and/or tileable textures
- Working closely with animators and designers to develop and integrate gameplay VFX
- Set dressing of environments and cinematics with VFX
- Testing, debugging, solving problems and fixing bugs
- Performance testing and optimizing VFX for different platforms
- Provide schedule estimates for asset production
- Finding and addressing bottlenecks in the VFX production pipeline, assessing tools needs and finding better workflows.
Qualifications
- 8 + years minimum vfx industry experience using Houdini
- Deep knowledge of all aspects of Houdini including Vellum, DOPs, rigid and soft body dynamics, fluids, pyro, FEM, UV unwrapping, HDA asset creation, setting up constraints and procedural modeling.
- Portfolio demonstrating wide variety of VFX
- Excellent sense of motion, composition, and visual interest
- Preferably have shipped at least 2 AAA titles as VFX artist
- Ability to adhere to a cohesive aesthetic as set forth by the Art Director
- Ability to create high quality animated, tileable and loopable textures
- Proficiency using Modo, 3ds Max, and/or Maya
- Understanding of performance optimization and technical limitations
- Ability to learn quickly in-house tools
- Training, and mentoring other VFX artists
- Works in an organized and timely fashion
- Good time management skills and efficient development processes
- Excellent oral and written communication skills
Preferred Skills
- Familiarity with the id Software products, family of engines, tools and material creation
- Passion for gaming
- Interest in new VFX technologies – real-time and offline rendering
- Console development experience
- Traditional art skills including sketching, illustration, painting, photography
- University or equivalent art-related degree
- Experience with Perforce
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