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Senior Graphics Programmer - Beyond Good & Evil 2
4 years ago
Job Description
- Works autonomously on tasks.
- Designs and implements solutions based on the different needs of the project.
- Collaborates with multiple disciplines to develop efficient and productive art and content pipelines.
- Develops algorithms, techniques and processes to expand the engine functionalities
- Produces efficient code and participates in architecture and code reviews.
- Writes portable code
- Identifies missing details in feature requests and breaks tasks down into modules that can be implemented and tested.
- Chooses the most efficient algorithms and data structures for the task at hand (keeping constraints and performance in mind).
- Writes and maintains proper documentation for the programming team as well as other job families.
Qualifications
- Experience in gaming industry, with at least 6+ years as engine programmer, preferably 2+ years as a Graphics Programmer
- Experience in Xbox One and PS4 is a plus.
- Strong knowledge of modern C++
- Knowledge of C# and scripting languages is a plus
- Strong knowledge in software engineering/architecture and design patterns.
- Extensive real-time computer graphics knowledge.
- Good working knowledge of modern GPU architectures, shader languages (in particular HLSL), and graphics APIs (D3D11, Vulkan, D3D12).
- Strong mathematics skills, especially linear algebra and geometry
- Experience with large engines and complex pipelines, profiling & optimization.
- Strong interpersonal and communication skills in english, both written and spoken.
- Passion for the making and playing of any type of games.
- Autonomous, self-motivated and proactive.
- Problem-solving and open mind.
- Ability to work under pressure.
- Flexibility and ability to adapt to change
- Passion for videogames and extensive knowledge of different game genres across all platforms
- Positive attitude and a genuine team player
- Share knowledge and open to learn from others
Company Description
Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
During these years, the studio worked on the following franchises: “Tom Clancy’s Ghost Recon®”, “Assassin’s Creed®” , “Tom Clancy’s Rainbow Six® Siege” or “Star Trek™: Bridge Crew” on VR…
The team is currently working on the “Tom Clancy’s Rainbow Six® Siege” Live Game, Beyond Good & Evil 2 and Assassins Creed.
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