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Senior Graphics Engineer (EA Partners Studio)

Electronic Arts
Offsite - New York New York United States
4 years ago
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We are EA

We entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.

The Challenge Ahead

EA has recently partnered with an independent New York based studio focused on creating ground-breaking innovative game experiences across existing and emerging platforms. They believe in maintaining a collaborative, diverse, and creative team environment and are looking for new team members who have a desire to help grow the studio.

About the Role:

We are an independent game developer with a passion for the unconventional, and we

are looking for great programmers with graphics expertise to add to our team. We have three

requirements:

  1. We use C (our preference) and C++ (if we must), to create games and related things. You must be very comfortable in C and C++ and have produced at least one major project using C/C++.
  2. Our curiosity drives us. You must be deeply curious about something and have some evidence of that curiosity. We are looking for candidates that demonstrate of a pattern of persistent and self-motivated exploration.
  3. At least five years of graphics programming experience on modern console/mobile hardware.

We use a collaborative, cross-discipline, and iterative development process. We work on constrained

hardware (CPU, GPU, memory) and with hard performance targets (60Hz refresh rate). Beyond that, the problem domain is very broad. Some of the big-ticket items on our backlog right now:

While graphics is your area expertise, we do not hire programmers so that they may work exclusively in one specialized area. Programmers should own areas of our technology but have the flexibility to work across the codebase.

In addition to the two requirements above, future members of the programming team need to be ready to embrace our studio values including:

In your cover letter, please share one thing you are passionate about – it can be completely

unrelated to programming and games – and what personal or professional output has come

from this interest.

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