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Senior Generalist Designer
1 year ago
Blind Squirrel Games is looking for a Senior Generalist Designer. The Senior Designer is responsible for creating and implementing a suite of different game design content. A self-driven, talented individual who is just as comfortable with systems design as they are with encounter or level design. They will also mentor other designers and help craft the best possible experience for the player.
This is a full-time position available to work remotely or based out of BSE's Irvine studio.
Responsibilities
- Take ownership of complex design systems and collaborate cross-functionally to oversee the in-game implementation of related tools and features
- Determine problem areas impacting combat systems, monetization, technical design and craft swift, creative solutions
- Create, block-out, script and markup levels
- Build comprehensive and engaging elements that apply ergonomic principles and accessibility
- Work with and take guidance from Directors to drive design-centric features from concept to completion
- Standardize, document and advocate for high-quality design fundamentals, continuously improving the workflow process as it relates to the game's interactive elements such as game systems, controls, and interfaces
- Participate in and contribute to cross-functional discussions related to the development and implementation of tools and required game systems adjustments
- Assist in mentoring junior members of the design team
Qualifications and Education Requirements
- 5+ years of experience in the game industry or related area
- A portfolio demonstrating exemplary design experience working in interactive media
Preferred Skills
- Familiarity performing basic scripting and encounter design configuration tasks with Unreal 4 or proprietary game engines
- Strong technical abilities
Pluses
- Shipped a triple AAA Game
- FPS or live service experience
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