Senior Gameplay Designer
Do you remember games by their gameplay more than their visuals? Do you ever watch a fight scene in a movie and think about recreating that in a game? Do you have the knowledge and design experience to lead a group of multi-disciplined developers to create best in class gameplay experiences? If so, then inXile has an amazing opportunity for you.
We are searching the globe for our next hyper-creative Senior Gameplay Designer to work on our unannounced, next-gen project. You will team up with the creatives from across the development team, designing and implementing gameplay systems such as powerful, tactile first-person weapons and unique combat abilities that draw the player right into the middle of the action. Does this sound like you? Come and join us!
Responsibilities
- Design captivating moment-to-moment gameplay experiences
- Design, implement, and balance genre-defining gameplay systems
- Selflessly design experiences with accessibility in mind
- Collaborate with animation, art, audio, and visual effects to ensure gameplay systems are readable to players
- Work with animation to tune and time player abilities to have that little extra “feel” that is memorable and rewarding
- Make it fun to push buttons
- Be an advocate for the player
Required Skills
- Can break down and explain game mechanics
- Understand the moment-to-moment gameplay loops of first-person shooters and RPGs and what makes those genres fun
- Experience as a gameplay/combat designer working on player-centric action systems
- Knowledge of Unreal Engine and/or other game engines and tools
- Knowledge of Unreal animation graphs and/or similar experience
- Understanding of basic animation principals and animation timing
- Excellent verbal and written communication skills
- Motivated self-starter who asks for help when needed
- 2+ years of experience as a combat designer on a shipped first or third person game
- 5+ years of game development experience