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Senior Gameplay Animator - Treyarch
2 years ago
Job Title:
Senior Gameplay Animator - TreyarchRequisition ID:
R013870Job Description:
Treyarch is looking for a world-class, industry leading Senior Gameplay Animator for our future projects. In this role, you will be creating the highest quality third person Player animations possible while pushing the boundaries of gameplay immersion, storytelling, and technology. The ideal candidate is passionate about animation, gameplay fundamentals, and has a strong understanding of animation principles, realistic body mechanics, and motion-capture editing techniques.
A successful Senior Gameplay Animator will be able to effectively collaborate across departments and with Design and Engineering to push for that AAA quality and fun our studio is committed to achieving. We're looking for a strong communicator who is passionate about creativity and innovation in this role, where you will influence the direction of Treyarch's animation technology. If you possess a strong will to become an essential pillar of an outstanding animation team, to inspire those around you, and create epic moments in gaming, then this is the role for you!
What you’ll be doing…
- Produce high-quality third person animations using all the tools at your disposal, with a focus on character performances and gameplay,
- Drive improvements to our third person animation pipeline and explore new ideas for pushing the Call of Duty style of animation forward
- Closely collaborate with a passionate and talented team of animators to push the standards of visual and gameplay quality, as well as across other departments, including with Production, Design, Art, and Engineering.
- Animating in Key Frame animation and working with Motion Capture
- Identify potential areas of risk and work with other groups to mitigate that risk
- Implement and maintain Animations, using our proprietary tools within our game engine
To succeed you must have…
- 5+ years of experience in the game industry
- Be able to take animations all the way to completion.
- An exceptional understanding of animation principles and realistic body mechanics
- The ability to provide and receive feedback from Animators on a regular basis
- Excellent interpersonal skills and a self-starter and problem solver mentality
- Expert level knowledge of Maya
We’d love it if you also have…
- Creature animation experience
- Facial animation experience
- Experience working with Motion Builder
- Experience working with outsourcing teams
- Experience with Perforce
- A passion for video games and the Call of Duty franchise
Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://hub.activisionblizzard.com/s/us-benefits
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