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Senior Game Designer
1 year ago
We are looking for an experienced, creative, and technically capable game designer to join us here at Gravity Well.
At Gravity Well, you will be empowered to make the game better regardless of specialization. We believe in hiring great people and giving them the collaboration and support to help build something new.
What You’ll Do:
- Develop and own major parts of a brand new IP. You’ll drive the creation and changes to achieve great designs that reward and engage players while driving meaningful social interactions.
- Use your creative and technical skills to create playable prototypes that give insight into how your designs will affect the game when it has millions of players.
- Give meaningful feedback on all aspects of the game by being an advocate for players at every possible opportunity.
- Emphasize playable prototypes and iteration on playable experiences.
- In order to make a game that players love, you will react to feedback from regular internal playtests and external focus tests as you see fit.
- Help create an inclusive and collaborative development culture within the team.
- NOT be encouraged to crunch or work overtime.
Ideally You’ll Have…
- 3+ years as a professional developer with experience designing and implementing large and complex systems.
- Strong design sensibilities with the ability to independently make good decisions for the player experience.
- A deep understanding of different player motivations and how people engage with video games.
- Knowledge of how people interact and grow communities in games, and how games influence social behavior.
- Strong self-motivation and self-sufficiency. You know how to independently create playable prototypes and find the resources you need to make your vision clear to the team.
- Good communication skills, being able to speak deeply with designers on design issues as well as presenting ideas in appropriate depth to non-designers.
- The skills to polish your work to a high quality bar. Ideally you have experience going from a blank slate to a shipped game, understanding the shifts in development between prototyping, polishing, and shipping.
What You’ll Get...
- The base pay for this role is $125,000 to $175,000 USD per year and is applicable to US-based employees only. We pay fairly across our global team regardless of your location but it will differ based on factors such as experience, qualifications etc.
- In addition to the base pay, we offer profit sharing and company equity to all employees, regardless of location
- Industry leading medical, dental, and vision plans
- Employer sponsored basic life insurance & AD&D
- 401k retirement program
- Flexible work hours
- Unlimited PTO and sick time
- Paid parental leave
Some benefits listed, such as the 401k plan for employees in the United States, may vary depending on your employee status and location.
Where You'll Work:
- This position is for US and Canadian residents. We have an office in California if you like to come to an office, but most employees work from home across different US time zones and that's totally fine.
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