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Senior Game Designer - Surgeon Simulator 2

Bossa Studios
United Kingdom
3 years ago
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*Note - Please be aware the Bossian's will be enjoying a two week Christmas shut down from 18th December. We'll endeavour to respond to all applications w/c 4th Jan. Thank you and have a great festive break.*

Welcome to Bossa! We’re an immensely talented, daring, multicultural team of individuals (or as we like to call ourselves - Bossians!), who create extraordinary games that millions of people love, play and share every day.

Chances are, you know us as that quirky, BAFTA-winning studio behind several critically acclaimed hits, many of which have become an integral part of gaming culture (Shhh… I doctor now!). These include Surgeon Simulator, I Am Bread, Hogwash, Monstermind, and the yet to be launched I Am Fish.

At the heart of Bossa’s unique way of working - whether that’s ideation, development or even marketing - is a genuine passion for connecting through humour, amongst our teams, with our players, and with all the influencers and creators around the world who regularly play Bossa games to their audiences.

We create together. We laugh together. We innovate together. We believe that’s the only way to build legacy and games that are truly fun and relevant to people’s lives.

So, are you ready to become part of our movement? Are you ready to be challenged to take your creativity to the next level? Are you ready to join Bossa and aid us in our ongoing pursuit to make millions of people happier every day?

Bossa is looking for a talented Senior Game Designer who’s passionate about multiplayer core mechanics and the emotions that can be shaped for people to experience while playing and having fun together.

If this sounds like an exciting opportunity, we may have just the game for you.

We recently launched Surgeon Simulator 2, a physics coop multiplayer game powered by a powerful UGC editor allowing players to drive the experience to new, uncharted territories using their creativity. But this is just the beginning of the Surgeon 2’s journey: next year we’re launching the game on Steam and consoles, thus we have the unique opportunity to work together with our existing players to create new play modes, improve core mechanics, evolve and transform the game into an even better version of itself.

If you like the idea of open game development and continually improving a live game, of devising and implementing a multiplayer roadmap alongside live players, and leading a successful game into new heights, we would love to meet you and hopefully welcome you as a member of our team.

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