This job might no longer be available.

Senior Web Full Stack Engineer

One More Game
Remote
2 years ago
Apply

About the Company

One More Game is an early-stage, venture-funded game company that supports flexible working schedules and fully-remote work. We believe creating outstanding games has more to do with building an extraordinary team than any other factor.

Our development philosophy is focused on sustaining developer happiness, maximizing iteration speed, and learning from player feedback. We know from experience it is sensible to ship games without crunch-time and have done so successfully.

Our team is composed of veteran developers with key contributions to the development of Warcraft, Diablo, StarCraft, Guild Wars and Magic: Arena. We seek team members who are enjoyable to work with and who will enhance our efforts, as we believe creating great games is a group endeavor made better with trust between teammates.

We aim to build games that will be cultural touchstones, the measure by which other games are judged. We seek remarkable people to join our team, and offer a comprehensive compensation package.

About the Role

A Full Stack engineer is someone who's skilled at frontend (web client) development as well as backend (online services) development, and capable of building the end-to-end user experience for an online service.

Online games have myriad services that support gameplay and are critical to players' journey. These services are accessible through the game client, web browsers and mobile devices, and enable players to register, participate, learn, share, and receive rewards, and so are essential for building on the gameplay experience. Moreover, because millions of players use these systems, it's essential that they function reliably even at massive scale.

We're looking for someone who enjoys the range of tasks required to create online services, from web development to services development to deployment automation. And we particularly seek folks who care about providing the best possible experience for players.

At our studio you'll be involved in the entire life-cycle of feature development, from designing & architecting to implementing & operationalizing, from client to server, and from the player experience to back end services.

We're interested in folks with good software engineering skills and a player-first approach to development. We don't expect candidates to know everything, and so provide training and an educational stipend. What we don't know, we can learn together.

While our game client and game server are developed in C#, we're a polyglot bunch and use/have-used/would-use-again Kotlin, Elixir, Rust, Go, Clojure, Python, Ruby, Bash, TypeScript, and of course JavaScript.

While we've already started on the game there is more we aim to accomplish together -- come join us!

Compensation and Benefits

Whether you have game industry experience or not, we encourage you to let us know you are interested in a role at One More Game.

We are a fully-remote company with no physical office and provide flexible days/hours. We have a preference for candidates within several hours of the Pacific Time zone to make meetings more convenient, as many of us are near Seattle.

We invite you to apply, and ask that you include your resume, cover letter and any other information you think represents your abilities. Any information you send will be used only for the purposes of evaluating your candidacy.

Please include the words "I want to make one more game" with your cover letter.
Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at One More Game

Engineering jobs