- 5+ years as an Environment Artist. Must have shipped at least one AAA title.
- Strong technical proficiency in understanding proprietary tools and technology.
- Proven excellent artistic & technical skills. Able to communicate effectively verbally and visually.
- Excellent knowledge of Maya/Z-brush software/Quixel Suite.
- Strong knowledge in Substance Designer & PBR assets creation.
- Strong understanding of lighting technics and pipeline. Able to hit established technical & quality benchmarks without day-to day supervision.
- Able to maintain a balance between visual quality and performance requirements for AAA real-time games
- Work with the Art Director & Team members to create and keep artistic style & mood consistency with defined visual style for the game
- Ability to source & highlight examples of inspirational work that pushes technical and aesthetic quality.
- Positive attitude, team spirit and a desire to bring new ideas to the team.
Up to date portfolio/website demonstrating your art skills, design sensibilities, and attention to detail desirable.
French is (not) a must for this position, you will be working in an international environment.