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Senior Environment Artist
1 year ago
Counterplay Games is looking for a Senior Environment Artist responsible for building assets and levels for our next PC and Console AAA video game developed in Unreal Engine 5. They'll take designer grey box layouts though our world building pipeline to create amazing looking levels that look as good as they play.
Responsibilities:
- Take complete ownership of building polished in-game environments using a mixture of photogrammetry and hand crafted assets.
- Work directly with Design team members to ensure environments meet artistic and gameplay needs.
- Build out modular, on grid, kits for architecture and structural pieces
- Sculpt out organic assets to be used directly in game with Nanite
- Provide mentorship to other members of the team by documenting pipelines and processes as well as showcasing demo of new techniques.
- Work directly with Tech Art team members to develop new tools and processes that will improve efficiency in our pipelines.
- Focused on how to balance performance needs with those of the visuals
Requirements:
- At least one shipped title as a Senior Environment Artist
- Strong knowledge of 3D modeling software such as Maya, Blender or 3Ds Max
- Strong knowledge of Unreal Engine’s core features and tools
- Excellent eye for environmental artistic composition
- Ability to translate ideas found in concept art to a wide range of different environments
- Strong understanding of a On Grid workflow for architectural and structural assets
- Ability to sculpt assets using Zbrush with a high level of detail
- Strong communication skills
Bonus:
- Experience creating or modifying textures and materials
- Experience with creating assets for a Unreal 5 Nanite Pipeline
- Experience working with and creating foliage using SpeedTree
- Experience working with lighting
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