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Senior Environment Artist - Vicarious Visions (Diablo IV)
2 years ago
Team Name:
Job Title:
Senior Environment Artist - Vicarious Visions (Diablo IV)Requisition ID:
R007075Job Description:
We Need You
The Minions of Hell are growing stronger...
Are you a skilled Senior Environment Artist? Come Work with us on Diablo IV and help us create something extraordinary.
Our team of talented artists are growing. Our backgrounds are diverse, but we all share a real passion for what we do. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we will be a phenomenal fit for you.
Stuff We Will Trust You With
As a Senior Environment Artist, you will create cutting-edge environments and worlds. This is a senior-level role and pivotal to the creation of our stunning visuals for our AAA titles.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Create models/textures and assemble scenes for architectural and organic environments.
- Work closely with the Art Director, a team of artists, and level designers to assemble and detail game environments.
- Troubleshoot and maintain levels to stay within design spec, art, and memory/framerate budgets.
- Communicate effectively with other team members to ensure that projects goals are met.
And yeah, you will need these things to apply
- You have significant industry experience with a proven track record of shipping AAA titles.
- You possess proficiency in Maya or 3ds Max, Photoshop, Zbrush, Substance Designer/Painter.
- You have an exceptional understanding of forms, shapes, and silhouettes as it pertains to modeling.
- You have the proven ability to demonstrate and execute multiple art styles.
- You possess the ability to visualize and build levels with minimal concept art and direction.
- You have a strong technical ability to manage memory, frame rate limits, and budgets.
- You are a self-starter, requiring minimal direction, and can commit to deadlines while carrying a vision through to completion.
- You thrive in a collaborative environment, work well with other team members, are flexible to change, and can give/receive feedback.
- You are deadline-oriented, can manage and organize work to ensure deadlines are met with the ability to adjust to changes.
Extra Points:
- Experience creating high-quality 3D architecture, environments, lighting, and levels for shipped AAA games titles.
- Possess a foundation in traditional arts.
- Experience with Unreal Engine.
COVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.
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