This job might no longer be available.
Senior Environment Artist - Special Projects
4 years ago
Epic Games is searching for highly talented and creative individuals to join the Special Projects team and push the limits of visual fidelity in real-time environments and props. Applicants will need to demonstrate a strong artistic ability, bringing with them a strong understanding of form, function, detail, the skill to interpret concept art, plus have the technical skills to bring their work to life in Unreal Engine 4.
Responsibilities:
- Create low and high poly assets for environments and props; optimized for real-time with UV layouts for texturing and lightmap UVs.
- Collaborate with the Special Projects team to advance the state of real-time rendered technology, striving to create the highest possible visual fidelity and artistic innovation
- Work closely with designers and art leads to ensure that environments and assets match the quality bar and vision for Epic's games/tech demos
- Conduct research for reference material, participate in photo shoots, and concept phases
Qualifications:
- Portfolio pieces showing high-quality environments and props
- Ability to model clean seamless models from concept art
- Experience in the games or VFX industry with a few shipped titles and/or 10+ years experience as a 3D artist
- Strong aesthetic appreciation for composition, proportion, mass and volume, light, lighting and color.
- Strong understanding of PBR workflow, materials and lighting.
- Experience working within a game engine and implementing 3D work into the engine.
- Mastery of relevant software packages such as Maya, Photoshop and Substance.
Nice to Have:
- Experience with Unreal Engine 4
- Experience with Zbrush
- Experience working with photogrammetry
This is going to be Epic!
Create Your Profile — Game companies can contact you with their relevant job openings.