Senior Engine Programmer

Electronic Arts
Guildford England United Kingdom
9 days ago
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For more than twenty years Criterion Games has entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for phenomenal game feel, AAA audio-visual quality, and technical innovation across many beloved franchises including Burnout, Battlefield, Star Wars Battlefront and Need for Speed.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We'd love to hear yours! Crunch doesn't help make a better game. We don't do it. For the sixth year in a row, we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK.

We're looking for an experienced engineer to be part of the Criterion's core systems team. You will report to a Lead Engineer and daily you will work in C++ that will cover our client, dedicated server and content pipeline tools. You will participate in implementation of low-level features in the engine and work with EA central tech team to integrate new ones. This could include memory management, threading, data streaming, game networking, performance profiling and optimization. Your team will be also involved with the automated systems test process and post-launch support of our titles ensuring that the experiences we create are delivered safely to our players.

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