This job might no longer be available.
Senior Engine Programmer - Core Tech
5 years ago
Epic Games is searching for experienced low-level Engine Programmers familiar with tools and large systems to join our Core Technology team. In this role, you’ll develop processes and systems that Epic uses to build and ship our games and the Unreal Engine. Sitting at the center of the Engine’s operation, you’ll work with a broad group of discipline experts. The ideal candidate has a deep love of problem-solving and experience driving to-the-metal optimizations on shipped titles.
The person in this role will be responsible for the following:
- Optimizing C++ workflows and content-wrangling pipelines used by hundreds of developers at Epic, and thousands of Unreal Engine subscribers around the world
- Building things from scratch as needed, rather than relying exclusively on high-level technology stacks
- Optimizing iteration times for other developers, including existing systems for performance and memory usage
- Maintaining and updating the low-level underpinnings of UE4
- Improving workflow and user experience
- Welcoming new challenges and working independently or across disciplines to both investigate issues and identify solutions
The ideal candidate will have a mix of the qualifications below:
- Experience with C/C++ and C# skills
- Deep experience with low-level optimizations and toolchains for at least one platform
- Experience with Perforce and/or Git
- Previous experience with pipeline tools on an engine, core, or platform
- Knowledge of multi-threaded/multi-core programming
- Demonstrated ability to reason about large, complicated systems from the macro level to the micro level
- Knowledge of the Unreal 4 pipelines and framework a plus
This is going to be Epic!
Create Your Profile — Game companies can contact you with their relevant job openings.