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Senior Concept Artist
2 years ago
Job Description
- Work with Art Director and Lead Artist to develop the look and feel of our new AAA game through thoroughly researched, richly detailed and extensively iterated concept art
- Assist the art lead in defining the art style of the game. Researching and proposing concept references together with the Art Director
- Create character, environment, structure, creature, tone, or any other concepts that could be needed during pre-production and production phases
- Conceptualize stylized designs to best represent game design intent that supports the overall vision for the project and work with game designers to vet their ideas through concepts and create designs that stay within technical constraints.
- Understanding and evangelizing the visual style of the game
- Produce benchmark quality assets covering all aspects of concept design, key art, illustration, and storyboards adhering to the products art direction
- Develop style guides, creative briefs and art quality benchmarks for outsourcing and the team
- Review and feedback on work produced by external artists
- Mentor less experienced artists and lead by example with organised workflows and efficient processes
Qualifications
Would you like to work with a team that consistently ships innovative and over-the-top action games? Would you like to be the person engaged in development of our AAA products in New York? If you answered yes to any of those questions we would like to talk to you about joining our team here at People Can Fly.
People Can Fly is looking for a passionate Senior Concept Artist. You will be responsible for creating cool environments, characters, weapons and vehicles for our games and ensuring a consistent art style is maintained across the game. You need to have a creative mind, the ability to create scenes with a memorable “wow” factor, but with grounding details to make it believable and personal.
Additional Information
What we offer
- 100% company paid Medical, Dental, and Vision plans
- Company-paid holidays and an attractive paid time off policy which includes 4 weeks of vacation
- Relocation Assistance
- Short and Long Term Disability, Life Insurance, Pet Insurance
- Flexible Savings Account Programs
- Commuter Tax benefits
- Discounted gym memberships to keep our staff healthy and happy
- An informal atmosphere, no dress code, no unwanted formalities
Company Description
People Can Fly is one of the leading and most experienced Unreal Engine studios in the world. We took off in 2002 and since then, we have never slowed down. We made our mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, and Gears of War: Judgement. After being part of the Epic Games family, our desire to stay free and create on our own terms eventually made us independent.
Over the years our studio has grown from 40 to nearly 300 people, whom we affectionately call ‘aviators’, located across the globe. You’ll now find us not only in Poland but also in the United Kingdom, the United States, and Canada. Our world-class creative teams are currently working on two exciting AAA projects - Outriders and a brand new action-adventure title.
We make great games and this is why freedom and ownership stay at the center of everything we do. We make sure that our culture stays informal, whilst direct communication and a quick decision-making process really matter. As a PCF aviator, you’ll have a real impact on the games we’re working on. You’ll also receive access to our solid know-how, creative resources, and constructive feedback at every stage of development. We want to embrace your contribution!
This is a unique moment in our history. Take flight on this amazing journey with us and become a part of something truly special!
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