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Senior Combat Designer
2 years ago
Overview
Arkane Studios is seeking a highly skilled Senior Combat Designer who will work with the development team to create a deep combat experience. The Senior Combat Designer will be responsible for balancing, bug fixing, and making improvements to all facets of combat in the game.
Responsibilities
- Assist the Lead AI Designer in developing and executing plans to improve and expand the combat experience
- Adhere to guidelines and restrictions for combat gameplay as defined by the Lead AI Designer and Creative Director
- Take ownership of the development of specific combat features and improvement efforts, from ideation through delivery to players
- Maintain clear and concise documentation for all mechanics, balance, and systems they are responsible for
- Maintain up-to-date knowledge of the state of combat on the live servers and incorporate that knowledge into development effort
- Mentor other designers on the Combat team to improve their design, technical, and communication skills
- Actively seek internal and external feedback regarding the Combat product, and work with leadership to identify response actions
- Specific areas of responsibility include:
- Maintenance and iteration of combat-centric systems such as character stats, progression, itemization rules, and player onboarding
- Creation and maintenance of character mechanics, abilities, and items with an eye toward game balance
- Proposing and shepherding the development of new gameplay systems
Qualifications
- Minimum 3+ years combat design experience on a shipped or live online multiplayer game
- Deep expertise in action and RPG combat systems, and what makes them satisfying
- Experience designing for both a casual and competitive audience
- Excellent written and verbal communication skills
- Ability to thrive within a collaborative environment, and both give and receive constructive feedback
- Ability to think logically and break down complex problems, with a strong focus on attention to detail
- Confidence working in an environment where specific processes are in place to maintain live game integrity
- Experience with scripting tools or languages
- Proficiency with Microsoft Excel and Microsoft Word
Preferred Skills
- Combat experience in a first-person shooter
- Experience with Unreal 4
Salary Range
Senior Combat Designer - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $165,000 per year.
ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.
At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.
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