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Senior Character Artist

Ubisoft
Chengdu Sichuan cn
3 years ago
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Job Description

Your role

A new multiplatform Ubisoft AAA project is currently seeking a full-time Senior Character Artist, based in our Chengdu studio. We are looking for a passionate, detail-oriented and experienced talent. This person will anticipate and find solutions to problems that may occur within the team and strive to have an effective character art workflow for production.

What you will do

• Leading the development of high-quality AAA characters

• Creation and maintenance of a prospering art culture and technical guidance within the Character Art Team, through training, mentoring, and reviewing assets for quality

• Ensuring a productive internal workflow and beneficial relationships with external partners

• Prioritizing and managing the Character Art Team’s tasks to ensure that deliverables are completed on time and to specifications through stand-ups and synchronization meetings to communicate vision and needs with other teams

• Organizing work and backlog using project management/ planning tools i.e. Jira

• Working together with producers, leads, directors and external teams to push project quality

• Balancing quality and efficiency of character work to reach the best results within given time frames

Qualifications

• 5+ years game industry production experience

• Multiple shipped AAA titles

• Working knowledge of Autodesk Maya 2016, Autodesk 3ds max 2014, Adobe Photoshop CC, and/or other modelling, rigging, material and texture creation tools

• Experience with next gen game development and physically based rendering expertise

• Written English is required but oral English is a plus

Additional Information

• Knowledge of additional software such as Substance Painter, Marvelous Designer is a plus

• Experience as lead is a plus

• Proactive and initiative mindset is needed

Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘), or contact us for application by: ctu-recruitment@ubisoft.com

育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过320名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。

同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。

想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”),或联系邮箱以申请相应岗位:ctu-recruitment@ubisoft.com

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