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Stylized Senior Character Artist
1 year ago
Transform character concepts into fully developed models that wow our players
Our Character Art Team
Guerrilla’s Character Art team is a multifaceted group of artists with a single focus: bringing the diverse tribes of Horizon’s worlds to life. Working hand-in-hand with peers in other teams at Guerrilla, as well as external partners, this international team of creative problem solvers produces a large variety of content while retaining a tight-knit culture.
What you will do
As a Senior Character Artist at Guerrilla, we will look to you to:
- Collaborate with artists, designers and engineers to create exciting and highly stylized characters
- Inspire your team members and supervise external partners by actively mentoring and training them, both creatively and technically
- Set quality standards and ensure that those standards are maintained by conducting regular asset reviews
Who you are
We’d love to hear from you if you:
- Have at least 3 years of experience in a supervisory role as a Character Artist
- Have experience in all game development cycles (pre-production, production, post-production), and have shipped at least 1 AAA game
- Have mastered your craft, from modeling, to surfacing, to rendering and articulation:
- Stylization of form
- Appeal
- Anatomy
- Color theory, values, form, shape language and silhouette
- Modeling for articulation, and deformation
- Texturing and Surfacing, both from an artistic and technical POV
- Are versatile, and can apply your skills to create stylized and expressive, hard-surface or organic models.
- Can take, understand and apply art direction, and are comfortable with constructive criticism and feedback
- Are adept at setting and communicating quality standards with your team, freelancers and external partners
- Have an innovative mindset, and take initiative in improving pipelines and processes
- Have a track record of successful collaboration
- Have great written and verbal communication skills
Bonus points if you:
- Have a passion for the Horizon Franchise
- Can display appealing stylized characters in your portfolio
- Proficiency with Maya, Zbrush, Substance Designer/Painter
- Proficiency with Game Engines
- Experience collaborating with Outsource partners.
Interested?
Please note : This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.
If you think you’re up for the challenge, you can apply by hitting the “apply now” button. Be sure to submit your CV, a cover/motivation letter and a link to/PDF of your portfolio.
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