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Head of Marketing

Improbable
Remote - UK
2 years ago
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At Improbable, we believe that the next revolution in entertainment and society will come from massive virtual worlds. They will create new economies and opportunities globally, changing not just how we play, but how we work and relate to each other. That’s why we’ve made it our mission to build the next generation of technologies for online multi-user games and simulations. As part of that, we are launching a series of AAA groundbreaking experiences connected by a common virtual world to players around the globe.

At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative.

Your Mission

We believe that the Metaverse experiences of today are far from what players and participants deserve. We believe we can create a better looking virtual world, filled with people, novel experiences and meaningful interactions by leveraging our AAA game development experiences.

Your role will be to help people understand how our Metaverse stands out from the competition through entertaining and informative creative campaigns.

We have already started this journey by holding a ScavLab event with over 4,000 players crowding into a single map to battle, and a Meet and Greet with K-Pop star AleXa attended by over a thousand fans who all got on stage at the same time.

Our entire division is pivoting to our new Metaverse project, and as the Head of Marketing you will be driving branding, positioning, naming and developing the brand identity for the new experience. You will be helping us with events in our Metaverse across gaming and wider entertainment, from concerts with performers, to large scale meetings, to massive gaming experiences. You will be the key point of contact between the game, our development team, and publishing team. In addition you will be helping develop creative assets and campaigns to help motivate and retain our community.

You will own the full cycle of our branding & communications for the variety of game styles and new community-focused social experiences that evolve from community feedback & internal prototyping, from developing the brand and audience targets as we bring the game to market to thinking through keeping players engaged and excited about our newest iteration. You will be setting the product marketing strategy for the centralized marketing teams, and ensuring performance marketing, creative, web and partnerships all operate in concert.

Areas for Impact

Here at Improbable, we’re focussed on forming meaningful communities around our virtual world and building the game in partnership with our players. You will be creating a unique brand that captivates our audience, taking them on a journey with us and giving them a reason to stay. You will own the full life cycle of the brand: understanding how to start, build and sustain a brand will be key to your success!

While we think the below experience could be important, we're keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply!

We'd like to hear from you if you embody the following:

About Us

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.

We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.

Life at Improbable
Diversity, inclusion & belonging
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