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Senior Backend Service Engineer

People Can Fly
Dublin County Dublin ie
11 months ago
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Job Description

PCF is looking for a Senior Backend Engineer who will build scalable, distributed server-side systems that provide our live service games with features such as game server orchestration, user account management, authentication, player inventory, cross-platform squads, running events, matchmaking and more. Building systems with security, scalability, reliability, and cost-efficiency in mind is a must.

As a Senior Backend Engineer, you are responsible for implementing backend services for gameplay features in our ambitious AAA online games. You can expect to collaborate across teams to find solutions to problems, designing performant and scalable systems by using your experience in developing game-related backend services in a microservice architecture, and familiarity with on-premise and managed cloud solutions.

Our ideal candidate has a love for games and the ability to collaborate with our game development and publishing teams in order to build online services to power games at scale. We seek versatile engineers with strong judgment, great execution, and a willingness to take on new responsibilities.

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Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you feel yourself able to deliver as nobody else, take ownership of your projects, and are ready to leave a mark on a game you work on, apply now!

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