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Senior Backend Engineer (Cloud)

Ubisoft
Malmö Skåne County se
2 years ago
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Job Description

Do you want to be at the core of bringing modern networking practices, tools and design to Ubisoft and its projects? We are now looking for a Senior Backend Engineer to join our expanding Online team, working on this unannounced project.

Ubisoft is working on an Unannounced cloud-based technology Project. We have high ambitions for this project and this opportunity before us means that we can be a pioneer in this space. This project aims to change the way that players experience games in the future.

Cloud tech has levelled the playing field for online games, and our vision is to go above and beyond to create amazing online experiences. Your focus will be on bleeding edge online tech, and you will work on iterations primarily in C++, but with the opportunity to explore what Rust and Go can bring to the table.

As we work in cross-functional teams within the project, you will be interacting with people from many other disciplines and follow agile methodologies to drive your work forward.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!
What you’ll do

About Production Technology at Ubisoft

At Ubisoft, there are no limits to creativity. Innovation comes from every corner and our game teams are constantly pushing the boundaries of technology to transform ideas into fantastical worlds. To bolster their efforts, Ubisoft’s Production Technology department is a transversal group that unites more than 400 experts across the company around a mission to develop the best tools and technologies that enable our studios to bring their visions to life. From designing our proprietary game engines and state-of-the-art middleware solutions used by our worldwide developer community, to leveraging the latest machine learning breakthroughs in R&D, Production Technology team members don’t just help Ubisoft creators make games: they work together to pioneer innovations that change the way games are made.

Qualifications

What you’ll bring

You have a genuine interest in creating scalable online systems that can serve millions of players. We believe you take pride in code crafting and that you are motivated by bleeding-edge technology. You have strong communication skills in English, and you are comfortable with working in an international environment. In addition, you are aligned with our core values. We would also like to see that you have the following skills and experiences:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them! Please contact Malin Jessen (Talent Acquisition Partner) at malin.jessen@massive.se

All your application information will be kept confidential according to EEO & GDPR guidelines.

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