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Senior Asset Artist
1 year ago
Your mission
We are Vertigo Games, the largest VR developer in the world and part of the Embracer Group, the largest group of developers in the world. As our Amsterdam studio is in full production of its most ambitious project to date, a true multi-platform high-end VR action shooter based on a global franchise, and with plans to start the next project this year, we are looking to recruit a Senior Asset Artist who can aid us in our mission.
Are you looking to collaborate in a multidisciplinary team to steer implementation of engaging game features and systems for our groundbreaking VR games and experiences? Then we should meet!
KEY RESPONSIBILITIES
- Create game-ready art assets according to guidelines and technical specifications.
- Proactively work with the leads and art director to ensure consistent quality and style.
- Closely co-operate with environment artists and level designers to craft detailed assets that meet the needs of the environment and the player experience.
- Identify potential performance bottlenecks, address them ahead of time and when they crop up.
- Mentor more junior artists in industry best practices and personal growth.
- Co-ordinate with leads and production to maintain a clear and consistent view on planning.
Your profile
- Console or PC game development experience in an agile team.
- Proven track record of at least 2 shipped titles.
- Proficient with Unreal Engine (or similar), Maya (or similar), Zbrush, and Substance Painter.
- Strong traditional art fundamentals, including the function of form and color, proportions, shape, composition, etc.
- Experienced in creating optimized in-game art assets including hard surface and organic models.
- Understanding of modularity of assets used in games including trim sheets and construction sets.
- Understanding of modern materials and shaders in a high level of proficiency.
- Ability to work with a high degree of self-direction and motivation.
- Excellent English communication and writing skills. Being able to articulate your process, giving and receiving critical feedback.
- Experienced with source control software (Perforce) and task tracking software (Jira).
Bonus points for
- Experienced in 3D mobile and/or VR development.
- Proficient with Substance Designer and/or Houdini.
- Ability to create materials (Unreal, HLSL) and scripts (Unreal Blueprint, MEL, Python).
We offer
- A company culture that values a healthy work-life balance.
- A hybrid working model with two office days per week.
- Career coaching and a personal development budget.
- 30% Income tax reduction for eligible expats.
- Relocation cost compensation depending on your situation.
- 26 standard vacation days with an option to buy 5 more.
- Free train commuting to and from the office.
- Free pension plan.
- A healthy lunch in our canteen.
- Group activities and an annual VR game jam.
- Thursday afternoon drinks.
- The latest VR hardware and titles which you can borrow and take home.
- Whilst working from home we provide all the relevant hardware, budget for a desk and chair and a contribution toward your energy costs.
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