This job might no longer be available.
Senior Animator [Far Cry Brand] (f/m/d)
4 years ago
Job Description
Responsibilities:
- As the go-to person in Berlin for animation on the project, implement as well as plan key areas for animation to drive AAA quality
- Deliver qualitative animation assets in line with the artistic vision of the game
- Drive improvement of animation standards and processes
- Animate and do Motion editing within complex animation systems
- Collaborate with the Art Director to create animations that fit to the visual style of the project as well as other studios working on the project
- Provide knowledge and solutions for animation problems
- Set up complex animation state machines
Qualifications
- 8+ years working in animation (Video Game industry not a must, but a plus) with a strong understanding of rigging, skinning, keyframe animation, Motion capture and procedural animation
- High degree of self-motivation and initiative. A pro-active mindset where you are able to look at the project from high level and address key areas that need improvement or can be improved through animation
- Working knowledge of Motion Builder
- Working knowledge of Maya, 3DSMAX, and/or other commercial 3D authoring packages
- A keen eye for motion and animation
- Being able to work with a complex animation system and complex animation state machines
- Understand typical work flows and tools in art production with the ability to modify and improve them
- Be forward thinking and anticipate the needs of your project
- Able to keep content within the current projects art style and work within those limitations
- Be enthusiastic and expect to take on challenges
- Ability to communicate in English
We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude.
Additional Information
Portfolio requirements:
It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume. All portfolios should contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.
The portfolio should contain the following:
- A showreel with different styles of animation
- Include in-game animations if possible
What we want to offer you:
We want to build a studio in which everyone feels inspired, empowered and connected. We believe developers do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for a developer to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:
- Flexible working hours
- External training, education in our in-house guilds and knowledge sharing with other project teams
- Fresh fruit, discounted gym membership, support for child care
- Subsidized lunch meals, free bike rental or lease your own bike!
- Share ideas! = Working in an innovative and international company
If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. Applications should include your resume, a cover letter with the earliest starting date, your salary expectation and why you would like to joins us.
For further information please check www.bluebyte.de and www.ubisoft.com.
Company Description
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, state of the art video game titles to players. In our German offices in Düsseldorf, Mainz and Berlin, we are working on brands like “Tom Clancy’s Rainbow Six Siege”, “For Honor", "Skull & Bones", “The Settlers”, “Anno” and many more.
The newly established Ubisoft Berlin studio is set to continue contributing to this impressive line-up and will be working on AAA Co-Development projects together with international Ubisoft teams.
We are now accepting applications for a Senior Animator [Far Cry Brand] (f/m) to be based in our Berlin studio.
We Are Ubisoft Berlin
At Ubisoft Berlin, we are gearing up for our first challenges. We will be collaborating on the award-winning “Far Cry” series together with international Ubisoft teams.
As a newly established Ubisoft studio, we have an ambitious but humble approach to the contribution we want to bring to the Far Cry franchise. We are committed to excellence; we want to dedicate ourselves to delivering inspiring and meaningful game experiences that will empower our players and make them feel part of the Far Cry community, to make it “the place to be” for fans of online open-world shooters. Come and join us in one of the most creative and dynamic cities in the world!
We are now accepting applications for an Animator [Far Cry] (f/m/d) to be based at our Berlin studio.
Create Your Profile — Game companies can contact you with their relevant job openings.