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Animation Programmer (All Levels)

Guerrilla
Amsterdam, Noord-Holland, Netherlands
1 year ago
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Guerrilla is looking for an Animation Programmer to help extend Decima’s animation systems.

Overview

You will work with Technical Animators, Riggers, The Mocap Team, and other Gameplay programmers to define and extend our in-game Animation Systems.

Who we are

The Game Tech team is responsible for our in-house animation solution. This consists of a hierarchical blend tree/state machine and code generation system to produce native C++ code. We build both the run-time system as well as the authoring tool comparable to the Unreal Animation Blueprint editor. We also work on other areas like facial animation, procedural animation, animation compression/streaming and physics.

What you'll do

Who you are

Pluses

Interested?

If you think you’re up for the challenge, you can apply by hitting the “apply now” button. Be sure to submit your CV, a cover/motivation letter, and links to:

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