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Senior 3D Artist (Games)

Rovio
Helsinki Metropolitan Area
1 year ago
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We are looking for a Senior 3D Generalist to join our Battle Studio in Espoo (Helsinki Metropolitan Area), Finland. The studio is small, meaning you’ll be part of the decision making related to the games’ visuals as well as have chances to make big impacts. There are growth opportunities within the studio as well as other studios at Rovio, in Finland and other entities i.e. Sweden, Denmark, Canada. The team is working on prototypes, so for this particular position, we wish to have someone who knows many things about 3D related, who can think about 3D art in terms of how it will be utilised in a game and its specific needs, and can create 3D assets from concept to in-game integration. We hope that you have strong 3D skills and also can work on other 3D-related tasks, get things done while having a great eye for good arts.

The whole studio is located in Helsinki Metropolitan Area, Finland, and works in a hybrid model, meaning to work flexibly with 1-3 days per week onsite.

Responsibilities :

As a Senior 3D Generalist at Battle Studio, you will create beautifully stylized characters, environments, animations/rigs, lighting and rendering as well as implementing these on Unity. You will help design the visual identity of our games, where your inputs as an 3D Artist will have a huge impact. In addition, you will be responsible for directing and giving support to external partners, giving them feedback and making sure the material produced meets Rovio's excellence standards.

Who we think will do great in this role has:

Recruitment process:

When you send the application, please attach your portfolio or provide link(s) to it.

#LI-Hybrid

Rovio’s Battle Studio focuses on creating new casual strategy games. Our goal is to capture the essence of strategy games in an elegant and approachable format, and to make approachable games that have a wide appeal but a focused and deep end game.

We are currently working on several prototypes, and we are now looking for new teammates who enjoy the thrill of cracking the difficult problems in order to create something truly new. Creating innovative games is a big challenge, but our teams are up to the task.

Established in 2016, the Battle Studio has a flat hierarchy, a high level of transparency, and open communication. The teams within the studio are always trying to find ways to improve projects, tools, communication and themselves. We try to maintain the atmosphere friendly, respectful and super supportive.

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