Senior 3D Environment Artist
13 days ago
As a Senior 3D Artist you will be responsible for creation of high-level quality visual content, which inspires and realizes the vision of the game. The artist in this role delivers world-class assets and develops stunning environments in our game worlds considering narrative and visual storytelling. The Senior 3D Artist’s performance should be exemplary for the team and the industry. Collaboration with all relevant teams will be key to ensure deployment of industry leading visual results.
Your daily adventure
CREATE AAA QUALITY ENVIRONMENT SCENES
and locations with consideration of landscape and architecture
DEVELOP MEMORABLE VISUAL STORYTELLING
in line with the project artistic direction
with level design team to layout spaces, to balance art and gameplay goals
PRODUCE 3D ASSETS FOR PROJECT NEEDS
in respect with the technical and artistic constraints
MAINTAIN STRONG VISUAL QUALITY
help the team to set and maintain strong visual quality of the project
PLAN, BUILD AND IMPLEMENT
complex artistic assignments with little oversight
IDENTIFY POTENTIAL RISKS AND CHALLENGES
and suggests relevant solutions for the project
assist in establishing and optimizing pipelines for improving quality and time of production
PROPOSE AND IMPLEMENT
artistic, gameplay and technical solutions to address production issues
APPLY ARTISTIC AND GAMEPLAY PRINCIPLES
in the game levels extensively
GUIDE AND MENTOR
other artists in the team
At least 3 years in a similar role in the game development industry
Strong understanding of art fundamentals – compositions, shape language, color theory
Proficiency in Autodesk 3ds Max or equivalent software
Proficiency in understanding and applying technical constraints
Excellent knowledge of modeling techniques, texture mapping and material creation
TIME MANAGEMENT SKILLS
Ability to manage your own time and work within deadlines
ABILITY AND DESIRE TO WORK IN A CREATIVE INDUSTRY
and collaborative environment
Passion for games and strong game culture
Collaborate effectively with other team members
Ability to absorb, apply and give constructive feedback
Good level of English
Skills in related fields such as concept art, character modeling, etc.
Traditional drawing skills
Experience in procedural development pipeline
Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events
HOW TO APPLY
Please send us a copy of your updated CV in English and portfolio.
Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 19 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. The studio has brought its expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and Assassin’s Creed®.
For more than eight years Ubisoft Sofia has been a key contributor to the Assassin’s Creed franchise, taking a significant part in the development of both Assassin’s Creed Black Flag and Assassin’s Creed Origins, and also leading the creation of Assassin’s Creed Liberation, Assassin’s Creed Rogue, and the mythological expansion of Assassin’s Creed Origins “The Curse of the Pharaohs”. Following this success, Ubisoft Sofia contributed as a co-dev studio to the creation of Tom Clancy’s The Division 2 and led the production of its second episode “Pentagon, The Last Castle” in 2019. The latest achievement of the teams in Sofia is the release of Assassin's Creed Valhalla.
Ubisoft Sofia is an equal opportunity employer. We celebrate diversity and are deeply committed to creating an inclusive environment for all employees.
Our worlds are infinite. Choose your path and create the unknown.