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Senior 3D Character Artist

Ubisoft
Sofia Sofia City Province bg
2 years ago
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Job Description

Your role

CREATE COMPELLING, TOP-QUALITY CHARACTERS

For AAA games

Your daily adventure

GATHER AND USE REFERENCE MATERIALS

such as concept art, photography and others

MODEL AND TEXTURE CHARACTERS, FOLLOWING THE ARTISTIC DIRECTION

Work closely with the team Lead, Concept Art team, the Art and Creative Directors to deploy characters, which fully support the artistic and creative vision of the project

SOLVE DAILY ARTISTIC CHALLENGES

With creative ideas

INTEGRATE THE CHARACTERS

With understanding of the gameplay requirements and tech constraints

COLLABORATE EFFECTIVELY

With Tech Art, Animation, Game Design and other teams

SHARE YOUR KNOWLEDGE

And mentor less experienced artists

Qualifications

Your skills

EXPERIENCE

Previous experience as a Character Artist in the game industry

KNOWLEDGE

Excellent digital sculpting skills - in ZBrush

Excellent low-poly modeling and UV mapping skills - in 3DS Max or equivalent software

Excellent texturing skills in Substance Painter, and understanding of PBR work flow

Great understanding of human anatomy

Great understanding of form, shape, silhouette and rhythm in regard to character modeling

Understanding of the character creation pipeline for video games

Understanding of the technical constraints of game development and ability to apply them when creating characters

ORGANIZED AND CLEAN WORK FLOW

With attention to details

TIME MANAGEMENT SKILLS

Ability to manage your own time and work within deadlines

EFFECTIVE FEEDBACK

Ability to absorb, apply and give constructive feedback

FLEXIBILITY

And ability to adapt to different artistic styles

GAME CULTURE

Passion for games and strong game culture

COMMUNICATION SKLLS

Collaborate effectively with other team members

Good level of English

PROACTIVENESS

Highly self-driven personality

Additional Information

Advantages

Previous experience in AAA video game development as a Character Artist

Skills in related fields such as concept art, animation, etc.

Traditional drawing and sculpting skills

HOW TO APPLY

Please send us a copy of your updated CV in English and a portfolio.

Company Description

Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 19 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. The studio has brought its expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and Assassin’s Creed®.

For more than eight years Ubisoft Sofia has been a key contributor to the Assassin’s Creed franchise, taking a significant part in the development of both Assassin’s Creed Black Flag and Assassin’s Creed Origins, and also leading the creation of Assassin’s Creed Liberation, Assassin’s Creed Rogue, and the mythological expansion of Assassin’s Creed Origins “The Curse of the Pharaohs”. Following this success, Ubisoft Sofia contributed as a co-dev studio to the creation of Tom Clancy’s The Division 2 and led the production of its second episode “Pentagon, The Last Castle” in 2019. The latest achievement of the teams in Sofia is the release of Assassin's Creed Valhalla.

Ubisoft Sofia is an equal opportunity employer. We celebrate diversity and are deeply committed to creating an inclusive environment for all employees.

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