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Senior - 3D Artist - Environments and Props

City State Entertainment
Bothell WA us
1 year ago
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Job Description

City State Entertainment is looking for a Sr. Environmental Artist to help develop and build out the world of our current project, Camelot Unchained. This person will contribute not only to the creation, content and vision of our in-game environments but also help to improve and further define our pipelines and process.

Responsibilities:

• Collaborate with art team members to create a variety of beautiful, performant and cohesive levels

• Work with leads to improve process and pipeline where found

• Drive collaboration with design and engineering throughout environment development

• Mentor best practices with fellow artists

Qualifications

Requirements:

• 5+ years of experience as an Environmental Artist or a similar role

• Strong sense of form, mass, volume, color, and lighting

• Knowledge creating organic assets, such as: trees, bushes, rocks, terrain

• Strong Maya, Photoshop, Zbrush, Substance Painter skills

• Pipeline experience creating in-game world environments

• Willingness to learn and work within a proprietary engine

• Strong understanding working within art budget constraints

• Excellent verbal and written communication skills

• Passion for games, specifically MMOs

• Strong work ethic and sense of ownership

• Able to work online, in our Fairfax, Virginia or our Seattle, Washington office

Bonus:

• Experience working with PBR workflows

• Interest in procedural environments

• Experience with Speedtree

Additional Information

Note: City State Entertainment is hiring for a broad range of positions on a growing team. We have definite skill and task needs, but the eventual division of tasks within the team will depend on the eventual team members. If you’re an outstanding and talented individual whose qualifications fall halfway between two of our listings, we’d still like to hear from you. All candidates must have excellent written and verbal communication skills. While we prefer candidates who can work on-site at either of our Washington DC/Seattle area offices in the U.S.A. Due to COVID-19, all employees are currently working remotely for the time being. Candidates who are hired as "remote only" team members will not ever be required to relocate to either area. We are an emphatically equal-opportunity employer.

Company Description

City State Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia, by online gaming pioneer Mark Jacobs and engineer extraordinaire, Andrew Meggs. Several years later, our Seattle studio was founded and is run by another extraordinary engineer, George Davison. The studio embodies an “open office” collaborative process where all team members are expected to contribute to the design and the development process. The team has built a next-generation engine tentatively titled the "Unchained Engine" which is powering their two games in development - Camelot Unchained, a niche RvR old-school MMORPG (currently in Beta) and Final Stand: Ragnarok, a PvE looter-slasher in which teams of any size fight against hordes of NPCs (currently in very Early Access on Steam).

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