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SMITE - Concept Art Outsourcing Manager
3 years ago
Hi-Rez Studios is looking to hire an experienced Outsourcing Manager to work at our studio on SMITE. This role will be a remote position.
At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.
Come join the creator of the critically acclaimed SMITE, Paladins, Rogue Company, etc. as we embark on exciting new game projects!
What our Outsourcing Integration Concept Artists do:
- Integrate finished assets directly into 3D project pipelines.
- Explore a wide variety of ideas for new concepts.
- Communicate feedback to outsource partners on assets to ensure they meet high quality.
- Maintain strong relationships and set product objectives with existing partners.
- Coordinate and work directly with internal and external groups to ensure that deadlines are met.
- Facilitate art content development and feedback between product teams and outsource partners.
- Communicate cross-discipline to maintain alignment between Hi-Rez and our outsource partners.
What we are looking for:
- Degree or formal art education in illustration or traditional painting.
- 3+ years of experience creating concept artwork for games, film or animation.
- Portfolio demonstrating exceptional character designs.
- Strong grasp of design principles and solid art foundations. Good understanding of composition, color, value, form, scale, shape language, and silhouette.
- Strong knowledge of human and animal anatomy and proportions.
- Ability to work collaboratively and communicate with multiple teams.
- Ability to thrive in a fast-paced environment. Comfortable prototyping and working with iterative development processes.
- Proficient with Photoshop for asset creation.
- Candidates must show an aptitude for learning new/proprietary systems quickly.
- Experience with 3D Studio Max and Photoshop.
- Ability to communicate art direction in an effective, efficient & positive manner.
- Ability to excel in a rapid iteration environment.
- Advanced proficiency in JIRA.
- Must be able to handle an ever changing environment and tasks with positivity & excitement.
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