This job might no longer be available.

Roblox OS Data Engineer

Roblox
San Mateo, CA, United States
2 years ago
Apply

Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community. Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. Join us and you’ll usher in a new category of human interaction while solving exceptional challenges that you won’t find anywhere else.

Roblox is looking for a Data Engineer who will build ETL / ELT pipelines and improve our data architecture to synchronize data between Workday, Greenhouse, GSuite, JIRA, and our internal Roblox OS application database. Our Roblox OS app suite is our set of internal tools and third-party applications for People Operations, Talent Acquisition, Budgeting, Roadmapping, and Business Analytics. We envision an integrated platform that streamlines processes while providing employees and leaders with the information they need to support the business.

This is a new team at Roblox and we need a team member who can work with a high level of freedom and autonomy, advocate best-in-class development practices and collaborate with outside vendors, and work with Roblox Executives daily. You will report to the Engineering Manager of the Roblox OS Team.

You Are:

You Will:

You’ll Love:

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Roblox

Engineering jobs