Rigging Outsource Supervisor – Diablo IV | Albany, NY or Irvine, CA

Blizzard Entertainment
Irvine California 92618 United States of America
1 month ago
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Team Name:

Diablo

Job Title:

Rigging Outsource Supervisor – Diablo IV | Albany, NY or Irvine, CA

Requisition ID:

R016521

Job Description:

The minions of Hell are growing stronger...

Stay awhile and help us create amazing art! If you're a highly motivated and experienced Character Technical Artist looking for the next step in your career as a supervisor, then come work with us and help us build something extraordinary.

Our team of dedicated developers is growing. Our backgrounds are diverse, but we all share a real passion for what we do. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces teamwork, we will be an excellent fit for you.

Oh, also, you really like killing demons and getting loot, right? RIGHT?

Stuff We will Trust you With

Be a force multiplier with your legendary creativity and cunning eye for detail. Do you geek out on pipelines, communication, process, relationships, feedback, and all other things connected to successfully creating game art assets? This job is about running our external and internal communications, ensuring everything runs smoothly, and getting our live service assets into a "game ready" state. You will manage the creation of all live-service rigs and character simulations, by working directly with our internal and external teams, to deliver an ambitious and top-notch live service to our Diablo 4 community.

Your responsibilities will range from crafting briefs and managing planning documents to tweaking incoming assets for the Diablo world to make them look as amazing as possible. You’ll also be providing timely, precise, and constructive feedback to our external partners as well as internal team members to ensure their work is consistently on target. You work directly on character rigs and character simulations when needed,

Work alongside Leads and Art Directors to collaborate and share a vision of creating the next iteration of a game industry defining franchise.

Stuff You Are Familiar With

You may wonder what it will take to be successful in this role. Manage communication, provide feedback to artists, and maintain a strong creative relationship between external and internal art teams. You should have a background in character rigging and cloth simulation techniques. You are comfortable generating detailed documentation, video reference and examples of art asset production that can be given to others. You will own the quality control process over incoming art assets, as well as implementing approved assets directly into the game engine. If fixes need to be made to any of the assets, you’ll either provide the feedback for those fixes, or work directly on the rigs and simulations to implement the changes yourself. You should have also had a history of working on or shipping games, either on PC or console.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Albany, NY or Irvine, CA

And Yeah, You Will Need These Things To Apply

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences… ever. Join us!

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .

In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. Create Your Profile — Game companies can contact you with their relevant job openings.
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