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Rigging Artist

Bit Reactor
Hunt Valley, Maryland, USA
1 year ago
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The Rigging Artist will be responsible for designing, building, and maintaining a rigging pipeline for characters, vehicles, and props. They will collaborate with the animation and modeling teams to create rigs that will assist in achieving the artistic vision of the project while meeting technical and performance requirements set by the Technical Art Director. They will also develop tools to support and improve modeling and animation workflows. The Rigging Artist is expected to be forward thinking and experienced in Unreal Engine’s animation and rigging tools. They will create and maintain rigging solutions in engine to improve deformation and facilitate animation retargeting and sharing in real time.

Responsibilities:

Qualifications:

Candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.

Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

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