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Rigging Artist, In-Game Cinematics - Temp

Blizzard Entertainment
Irvine California 92618 United States of America
3 years ago
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Job Title:

Rigging Artist, In-Game Cinematics - Temp

Requisition ID:

R003001

Job Description:

Blizzard Entertainment is looking for a character technical artist to join its In-Game Cinematics department. We are on the search for a highly motivated artist who has built complex character rigs and is capable of maintaining a high level of visual and technical quality for all characters. You must have a strong understanding of anatomy, muscles, cloth/hair behavior and be comfortable in a scripted environment. You must be attuned to the needs of an in-game production pipeline and those of the animators we support.

COVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.

Responsibilities:

Requirements:

Pluses:

Application Materials

Job Status: Temporary

Primary Location: United States-CA-Irvine

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work/life balance. We've worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

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