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Rigger
4 years ago
Job Description
About the organisation :-
Ubisoft Pune is proud to be one of the most creative video game studios in India with more than 700 talented employees covering many areas of expertise. We are looking for a strong Rigger, a challenging opportunity for an individual to develop his expertise and capabilities to grow his career.We favor diversity, creativity, drive and team spirit. If you’ve got the skills and the desire to succeed, we want you to be a part of this exciting period of growth.
Job Title: Rigging Artist
Job Profile :
The Pune studio is looking for a Rigger whose mission is to perform the rigs of characters and animals in a realistic style.
You will work closely with Character Art & Animation teams.
Responsibilities :-
• Development of real-time rigs for characters and realistic type animals, based mainly on mocap
• Integration and optimization of rigs in the engine (Anvil, Snowdrop, ..)
• Integration of in-game Characters
Requirements:
• Training in a 3D School or self-taught if demo real consequent.
• A MINIMUM of 2 years experience in the video game or movie industry
• Good knowledge of Maya, 3DSMAX, Motion Builder and constraints related to rigging on these softwares.
• Knowledge of languages: Python, MaxScript, PyMel, ... is a plus.
• Proactivity around the problems of rig and skinning inherent to the video game
• Autonomous, organized and with excellent interpersonal skills, and a proactive approach
• Adaptability, especially in terms of quality and time constraints
• Comprehensive understanding of human anatomy
• Ability to work in a team
• Good communication skills
• Good level of English desired
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