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Rigger - Facial Animation

Ubisoft
Quebec City QC ca
1 month ago
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Job Description

As a Rigger at Ubi Québec, you make it possible for characters and objects to come to life and move realistically within our worlds.

From pivoting to bending, squashing and stretching, you define what can be done and how through flexible and intuitive rigs. You take inspiration from the real world when you can – and turn to your imagination when you can’t. With a variety of internal tools at your disposal, you can focus on achieving quality and consistency without having to build everything from the ground up time after time.

What you’ll do

Qualifications

What you bring

* Knowledge of game engines (e.g. Unity or Unreal), a plus

Additional Information

What you send our way

Have access to benefits that make a real difference in your day-to-day life :

*Please note that the response time and analysis of applications will be longer from December 20, 2021 to January 17, 2022 due to the holidays. Please be assured that your application will be considered and that a member of the recruitment team will contact you as soon as possible. Thank you and happy holidays.

Company Description

With a team of more than 500 talented, innovative and passionate creators, Ubisoft Quebec keeps on growing and continues its ascension. Founded in 2005, the studio has been involved in several key Ubisoft franchises over the years, developing cutting-edge expertise in major AAA game development. Involved in the Assassin's Creed franchise since 2010, the Quebec team recently assumed the leadership of Assassin's Creed Odyssey, the latest installment in the critically acclaimed series. The team has just finished working on a brand new game, Immortals Fenyx Rising.

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