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Revenue Management

Riot Games
Shanghai, China
2 years ago
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Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in genre-defining games. Back in 2009, that vision gave birth to our debut title League of Legends, which achieved critical acclaim among players and became the most played PC game in the world. We are honored to serve over 100 million players worldwide every month.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. As a Rioter in Team China, you'll join a team of culturally diverse professionals that share our prioritization of player experience, rejection of convention and maniacal passion for gaming.

The Revenue Management function within China Publishing Management Center helps our publisher Tencent and LA-based central teams better understand our game’s monetization in China and identify opportunities that improve revenue potential. You will get deeply involved in every aspect of our game’s revenue management, be it building up skin pipelines that Chinese players love, exploring new content types that make the game more immersive and exciting, or redesigning the experience for players to access the contents that they love.

Revenue management function , on a day to day basis, drives the thinking behind the topline of our game business, provides thought leadership and project management to systematically enhance League's monetization capability while prioritizing player experience.

As a Publishing Manager, revenue management in Wild Rift China publishing team, you will join the effort of shaping the mobile game experience for the next generation of League players in China. By encouraging teams to collaborate, you'll guide development, smash through obstacles and drive projects across the finish-line and into players’ hands. You'll help conceptualize, influence and achieve results together with our publisher Tencent and LA-based central teams

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