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FIFA - Rendering Software Engineer

Electronic Arts
Bucharest, Romania
3 months ago

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We are EA Romania

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.

The Challenge Ahead:

Have you ever experienced the thrill of a last minute goal that carries your team to victory in front of millions of people? Working here is kind a’ like that.

The Rendering Software Engineer is a critical part of the game creation process. They are involved in architectural design and implementation of rendering technology on multiple platforms, working with designers, artists and other engineers to build complex graphics features – life-like visuals, huge and immersive worlds and state-of-the-art graphical FX.

What a rendering engineer does at EA:

The next great rendering engineer needs:

Additional Skills

What’s in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages. And since we realize it takes world-class people to make world-class games, we do offer world-class compensation packages and a culture that thrives of creativity and individuality.

At EA Romania, we live the “work hard/play hard” credo every day.

We Thought You Might Also Want to Know:

Don’t Just Play It – Create It!

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